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Dev Blog丨First Person Mode is Finally Here!

Since the launch of Once Human, we have consistently received a lot of feedback and anticipation regarding the "First Person Mode." As developers and also as players, we deeply understand everyone's desire for this perspective.
2026-07-03

[latest]

Dev Blog丨First Person Mode is Finally Here!

Dev Blog | New Weapons and Armor Coming in July

Dear Metas, After the version update on Thursday, July 9(PT), we will bring you two new weapons and new armor. As brand-new combat content launching during the 2nd Anniversary celebration, they will accompany the Metas in kicking off this lively anniversary adventure.
2026-07-02

[latest]

Dev Blog | New Weapons and Armor Coming in July

Dev Blog丨The Second Anniversary Celebration Dreamy Maelstrom Is About to Begin!

Dear Metas, The dream begins, two years together. In the blink of an eye, Once Human has accompanied all Metas through its second year.
2026-07-01

[latest]

Dev Blog丨The Second Anniversary Celebration Dreamy Maelstrom Is About to Begin!

Dev Blog | Collection System Optimization & New Ways to Obtain Shiny Mods!

Dear Metas, This Dev Blog focuses on optimizing the experience of the Collection system and Shiny Mods, which embody the Metas' pursuit of numerical growth, long-term evolution, collection, display, and personalization objectives. We hope that through this adjustment, the objectives of the related systems will become clearer, feedback will be more stable, and everyone's existing investments will be better accommodated.
2026-06-22

[latest]

Dev Blog | Collection System Optimization & New Ways to Obtain Shiny Mods!

Dev Blog | Visional Wheel S4: Gravity Abyss Adjustments, Optimization, and FAQ

Dear Metas, Since Visional Wheel S4: Gravity Abyss went live, we've received a lot of feedback on Aerial Hunt, Riftwalker Relics, Gravity Crystal acquisition, and more. Some features did not meet our standards for stability or overall experience at launch, leading to lag, crashes, unclear gameplay flow, and underwhelming rewards.
2026-06-02

[latest]

Dev Blog | Visional Wheel S4: Gravity Abyss Adjustments, Optimization, and FAQ
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