latest

Dev Blog | Visional Wheel S4: Gravity Abyss Adjustments, Optimization, and FAQ

Dear Metas, Since Visional Wheel S4: Gravity Abyss went live, we've received a lot of feedback on Aerial Hunt, Riftwalker Relics, Gravity Crystal acquisition, and more. Some features did not meet our standards for stability or overall experience at launch, leading to lag, crashes, unclear gameplay flow, and underwhelming rewards.
2026-06-02

[latest]

Dev Blog | Visional Wheel S4: Gravity Abyss Adjustments, Optimization, and FAQ

Dev Blog丨Introducing Visional Worlds and Normal Worlds

Dear Metas, Since the launch of the Visional Wheel, we have seen many players ask for a way to choose whether to experience Vision content without switching servers. This new feature is designed to do exactly that.
2026-05-25

[latest]

Dev Blog丨Introducing Visional Worlds and Normal Worlds

Dev Blog丨Visional Wheel S4 "Gravity Abyss" Coming Soon

Dear Metas, The shadow of Aberrant Progeny is fading, yet the skies of Nalcott have never truly known peace. The laws of gravity are being quietly torn asunder, and a behemoth from the abyss has set its gaze upon this land.
2026-05-23

[latest]

Dev Blog丨Visional Wheel S4

Dev Blog | May Combat Balance Adjustments

Dear Metas, In Once Human, the variety of weapons and builds has always been a core part of exploring the wasteland. We want the combat system to stay balanced, fresh, and strategically engaging, while continuing to offer an evolving combat experience for all Metas.
2026-05-21

[latest]

Dev Blog | May Combat Balance Adjustments

Dev Blog | Major Custom Server Update: Custom Gear, Items, and Bigger Host Rewards!

Dear Metas, The rules of Nalcott are not set in stone—and this time, you will be the ones rewriting them. Since Custom Servers launched, we've been amazed by the fantastic server ecosystems Metas have created.
2026-05-09

[latest]

Dev Blog | Major Custom Server Update: Custom Gear, Items, and Bigger Host Rewards!
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