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Dev Blog | New Weapons and Combat Balance Adjustments for September

Dear Metas, With the September 24 (PT) update, we'll be introducing new weapons and gear to Once Human, while also making some Cradle changes. This Dev Blog includes separate sections for Once Human's regular mode and Once Human: RaidZone.
2025-09-22

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Dev Blog | New Weapons and Combat Balance Adjustments for September

Dev Blog | Mirrored Component and Control Optimizations

Dear Metas, In a post-apocalyptic world full of danger, everyone needs a safe territory of their own. Based on Metas’ feedback, we'll be optimizing Construction mode in the September 24(PT) update to address issues such as a cluttered interface and difficulty selecting the right components. The changes are as follows:
2025-09-21

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Dev Blog | Mirrored Component and Control Optimizations

The Blood Moon returns! Visional Wheel S2: Lunar Revelry coming soon

Dear Metas, As Starfall Inversion nears its end, the Visional Wheel turns once more. A crimson moon will rise again, bringing its strange and dangerous power to Nalcott! Metas, are you ready?
2025-09-16

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The Blood Moon returns! Visional Wheel S2: Lunar Revelry coming soon

Recent Frequently Asked Questions

Hello,Metas!Today,we'vecompiledouranswerstosomeofyourmostfrequentlyaskedquestions!
2025-09-04

[latest]

Recent Frequently Asked Questions

Dev Blog | Optimizations to Permanent Server World Merges and Scenario Sign-up Cooldown

We're thrilled to see so many of you choosing to play on permanent servers. We've been closely monitoring your feedback, systematically investigating and addressing the issues you've raised. Frequently reported problems, such as new players being unable to obtain class fragments and the Scenario Challenge feature being absent, have been fixed in a recent update.
2025-09-04

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Dev Blog | Optimizations to Permanent Server World Merges and Scenario Sign-up Cooldown
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