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Version 3.1.1 Update Announcement (October 21)

10/21/2026 • Version 3.1.1 Update Announcement (October 21)

Dear Metas,

We have scheduled server maintenance and an update for October 21, 2026, at 4:00 PM (PT). The maintenance is expected to last about 3 hours (The actual server opening time may differ). Please manage your time wisely.

This update brings: the all-new ocean survival scenario Isles of Abyss, the all-new ocean map Isles of Abyss: RaidZone for RaidZone Mode, all-new Combat Weapons & Armor, First Person OTS feature, Limited-time event Halloween Wonder Night, Limited-time Lightforge Loot Crate [Bone Path], Custom Dye Fashion new arrivals, Radiance Benefits optimization, and more, along with recent bug fixes.

This update size: PS5 launcher approx. 12.29 GB, PS5 in-game approx. 76 MB, XBOX launcher approx. 20.39 GB, XBOX in-game approx. 82 MB; PC launcher approx. 26.28 GB, PC in-game approx. 751 MB (Note: If Steam platform push is delayed, duplicate downloads may occur); Android approx. 4.8 GB, iOS approx. 5.7 GB (actual size may vary). We recommend updating over a Wi-Fi connection!

This version update client is quite large, mainly due to resources related to the Isles of Abyss scenario and the all-new ocean map for RaidZone mode. Metas are advised to reserve sufficient device storage space. Thank you for your understanding and support. In addition to the common maintenance compensation (Starchrom ×1000, Mitsuko's Mark ×100, Stardust Secret Crate·S15 (Epic) ×1, Colorful Badge ×30), after this version update until November 8 at 2:00 PM (PT), sign in to claim from your mailbox the Isles of Abyss scenario update celebration supply: all-new Legendary Weapon Blueprint [SOCR - Cosmic Visitor], all-new Legendary Gear Blueprint [Snowline Elite Vest], Starchrom ×10,000, 30-day Meta Pass Trial Card, Limited Weapon Skin [Howler - DE.50, Howler - MP5, Howler - EBR-14]. Claim your luxurious celebration supply now and begin your journey to the Isles of Abyss!

The next update is scheduled for November 4, 2026, at 3:00 PM (PT). Please take note of the time.

Below are the details of this update:

Content/Feature Updates

New Ocean Survival Scenario: Isles of Abyss Now Live

Once Human's New Survival Scenario Isles of Abyss Launches Officially After the October 21 Version Update (PT)!

This time, we set sail for the ocean. Explore scattered islands, gather resources, build facilities, dive deep into the ocean to find lost treasures, and face unknown challenges in the waters alongside your companions.

I. Release Time, Server Rules, and How to Enter

Available: After the version update on October 21 (PT)

Supported Platforms: All platforms, including PC, console, and mobile.

Scenario Type: PvE

Duration and Phases: The core experience cycle is approximately 21 days, divided into two game mode phases. After both phases end, the rest stage begins.

Phase I: Approximately 5–10 days. The phase duration will decrease as the server's purification progress advances.

Phase II: 11 days. As the server's purification progress advances, the endgame challenge of The Sunken Lord is unlocked.

Server Worlds: Isles of Abyss has 12 worlds per server.

Vision Schedule: When Isles of Abyss officially launches on October 21 (PT), the scenario will not include a Vision Tag. Later, alongside the S5 Vision release, the Vision World for Isles of Abyss servers will open.

Sign-Up and Entry: After completing character creation and the new player experience, you can sign up to join Isles of Abyss from the scenario selection screen. Metas already in other scenarios can also sign up through the scenario sign-up screen. The sign-up and entry rules are the same as those for other scenarios.

Permanent Server Schedule: The Permanent Server for Isles of Abyss will open before the first batch of servers closes, ensuring all Metas can merge into the permanent server. It is expected to open on November 18 (PT).

II. Story and Core Characters

On the Isles of Abyss, it's not just ships that sink into the sea, but also unfinished promises, guilt, and waiting. The Voyager wanders the surface, the Calamity Tower looms and encircles, and the Sunken Lord draws power from trapped memories and emotions.

A shipwreck brings you to these waters. Following nautical journals, ship artifacts, and lost deep-sea memories, you will gradually uncover the connections between them.

Malla rescued you from the sea. She is an experienced captain who can use "communion with the deep" to sense the pasts of the drowned and guide voyages. But even for her, there is something she has never been able to find.

Ran is sharp and straightforward. She will investigate clues with you, seek ways to deal with environmental threats, and cross-verify with Malla's perceptions. The "debt" she speaks of, as well as the old bond between the two, will gradually come to light.

As the truth is revealed, Malla will call the Metas to assemble, while Ran joins frontline support as they face the abyssal sea together. When the sea retains all indelible feelings and memories, can the people within it still set sail again?

III. Introduction to the Archipelago World

The Isles of Abyss is a rich oceanic archipelago spanning from tropical coconut groves to cold tundra. Different islands have their own unique ecologies and cultural landscapes, telling the memories of Nalcott swallowed by the sea and lost civilizations; beneath the waves, schools of fish swim among ruins and coral gardens, while predators lurk in the shadows, ready to strike at any moment; under the archipelago's magnificent weather lie hidden anomalies. These areas affected by strange phenomena are called "Haywire Zones".

In Haywire Zones, phenomena such as the Mist of Deceit, Black Tide, Time Rain, and Skyfire will change the local exploration rules: they bring survival pressure in terms of view, temperature, sanity, and supply consumption, and also produce corresponding special resources. Before entering these areas, Metas are advised to prepare protective items, dishes, and supplies in advance according to the environment type.

In Isles of Abyss, a new gameplay feature has been added for capturing and breeding the Bay Crocodile. You can use the Tranquilizer Throwing Needle to capture Bay Crocodiles and bring them back to your territory to raise and breed.

The Bay Crocodile is massive and cannot jump, but it can be released and mounted on the water's surface. While mounted, the Bay Crocodile provides 10% DMG Reduction to both the rider and itself. In water, its own DMG Reduction is greatly increased. After using its mount skill, both itself and the rider gain a DMG backlash effect.

The waters of Isles of Abyss are home to a variety of new marine creatures. Learning their habits can help you hunt, avoid danger, and aid in diving and long voyages. Beyond marine life, the coast and archipelagos also have plenty of new resources for cooking, production, and gear crafting. Gathering by the shore, beachcombing, and catching Tide Elves can all give you different ingredients and materials. Catching Tide Elves also gives you a chance to obtain Coral Ore, Pirate Coins, and other rewards. Keep an eye on the small creatures along the shore to make your journey's supply more plentiful.

IV. Ship Building and Handling Experience

In the all-new Isles of Abyss scenario, vast waters will become the new stage for Metas to explore! It is not only your core vehicle for cutting through the waves, but also your movable territory for surviving on the water!

Metas setting foot on Isles of Abyss for the first time need only open "Build Mode" to build their first surface ship from scratch. Once you have your own ship, whether through the "Relocation" function in Build Mode or by directly using the "Summon Vehicle" shortcut key, you can quickly place your beloved ship on the water anytime, anywhere and set sail immediately!

From the hull's contours to the deck layout, we've prepared an incredibly rich selection of hull components to help you assemble your own unique ship. Built a ship you're happy with? Don't forget to save it as a "Design Layout"! You can share your masterpiece with friends, letting squad members easily have the same warship, and together form an invincible fleet to conquer the raging waves of the Isles of Abyss!

[6, 7]

As you progress through the tech tree, you'll unlock more firing modes and special ship cannons, adding new pacing and tactical options to naval combat. You can tailor your loadout—mixing different cannons and attack structures—to fit the targets you're facing. Ship cannons that fire projectiles with bullet drop come with a pre-aim line to help you land your shots more easily.

Additionally, you can choose the "Ram" for close-range ramming or use the Naval Mine Launcher to set Traps. While sailing, you can switch Ship Cannons via the Wheel to select attack methods based on enemy actions, engagement distance, and hit difficulty, allowing your ship to serve different combat roles.

V. New Items and Ocean Tech

The ocean is full of endless treasure—and endless challenges. To help you conquer these waters, we've added a bunch of ocean tech focused on diving, protection, and fishing and production. Pack the right gear and bring the right food for where you're headed, and you'll be ready for whatever environment you run into.

1. Exploration Gear for Diving into the Deep Sea

Before diving, you can wear the Basic Diving Suit to gain basic resistance to ocean contamination; apply Fish Oil Paste to increase temperature resistance and temporarily isolate yourself from water contamination. The further unlocked Shark Diving Suit provides stronger ocean contamination protection and increases swimming speed.

During deep dives, the Oxygen Tank will automatically activate when oxygen runs out to replenish it; if you encounter danger, you can also use the consumable Inflatable Float to quickly ascend. When you need a temporary foothold on the water's surface, throw an Air Cushion to create a short-lived floating pad. Against underwater enemies, you can also use the Spear Gun to fight.

2. Specialized Items for Haywire Zones

Facing the environmental threats of different archipelagos, you can prepare corresponding protective items and dishes:

Mist of Deceit: Mist Core Clarity Soup increases Cold Resist and provides the effect of seeing through the Mist of Deceit; after activating the Blaze Core Lantern, it raises temperature and disperses the Mist of Deceit, while continuously consuming Durability.

Black Tide: After activating the Black Tide Protective Mask, it slows Sanity loss within Black Tide areas, while continuously consuming Durability.

Time Rain: Time-Reverse Cookies grant immunity to Time Rain's effects on the body for a period of time, preventing Energy and Hydration from dropping rapidly; wearing the Time-Reverse Raincoat grants immunity to Time Rain's effects, but slightly reduces Movement Speed and continuously consumes Durability.

High Heat & Temperature Difference: Activating the Cooling Patch removes the Heatstroke status, continuously lowers Body Temperature, and consumes Durability. All-Weather Stew increases both cold and heat resistance.

3. From Sailing and Fishing to Offshore Production

Once a Trawl Net is equipped, your ship has a chance to capture fish while sailing on the surface. The Advanced Trawl further increases your haul and salvages surface supplies. Pair it with an Abundant Fishing Talisman to further boost the efficiency of trawl net fishing.

If you want to breed fish steadily, you can use the Tidal Cage in the water. The Advanced Tidal Cage has a shorter breeding cycle. The ocean also holds energy for production—the Drilling Well can be used to obtain abyssal sea oil.

As you unlock related Tech, you can also gradually begin automatic mining of special resources. Black Tide Fuel can be used for the Generator and Fuel Propeller, raising the Generator's Electricity cap and the Propeller's speed cap, letting ocean resources further serve production and sailing.

4. Prepare Specialty Dishes for the Voyage

Ocean ingredients can be crafted into dishes with different effects.

Fresh Fish Dishes: While restoring Energy, they reduce Energy and Hydration consumption while swimming;

Stealth Cuttlefish Sashimi: Shrinks the range at which underwater enemies lock onto you;

Silky Fish Oil Soup: Reduces consumption while swimming.

You can also choose different beverages based on your action plan:

Old Captain's Spirit: Restores Hydration and Sanity, reduces DMG taken, but causes severe drunken vision swaying;

Drunken Sprint: Restores Hydration and Sanity, and grants a Sprint Speed Bonus when hit;

Heavenly Calm Soup: When crafting, the more seafood you deposit, the higher the Sanity recovery and pollution resistance it provides.

5. Repair and Rescue Facilities

After long sails and combat, you can use the Time-Reverse Welding Torch to restore the durability of buildings and facilities. Once the territory repair facility is activated, it will continuously repair all damaged material and facilities; Territory protection can protect your territory and withstand attacks for a period of time. When a character is near death, crawling nearby a revive station will automatically help them up.

VI. Scenario Gameplay

1. Beachcombing

Search along the coast for sand holes, small bubbling holes in shallow waters, and glimmering crevices between reefs. Approach and interact to collect supplies left behind by the tide. Some small creatures will retreat into their holes or crawl out and flee after interaction; while beachcombing, also watch out for pinches, cuts, and other accidents.

Drift bottles by the sea may contain treasure maps, books, ship blueprints, or drifting letters, making a seaside stroll the starting point of a new adventure. Some beachcombing finds can also be sold to merchants in exchange for batteries.

2. Underwater Exploration and Treasure Hunt

Containers, ruins, and glowing floating algae on the sea surface may point to shipwrecks, sunken buildings, coral mineral clusters, or underwater laboratories. You can also obtain treasure maps by beachcombing, fishing, accepting tasks, and exploring settlements, then follow the guidance to underwater ruins to find treasure.

Start from shallow-sea shipwrecks, gradually improve your gear and supply, then set out toward deep-sea ruins. Deeper waters mean higher contamination and more dangerous creatures. Before diving, please prepare protection and keep an eye on your oxygen reserve.

Underwater laboratories are important destinations for deep-sea exploration. Leaks have attracted algae and Jellyfish to gather, and the glowing floating algae on the sea surface are the clue. When traversing ruins and searching for supplies, observing surrounding creatures and planning oxygen replenishment and return routes are key to safely bringing back your findings.

3. Deep-Sea Fishing

Equip the Abyssal Sea Fishing Rod and cast the hook into waters for a chance to catch large fish such as Shark and Tuna. This gameplay follows the familiar fishing process, and dedicated landing point prompts can help you identify the waters. Whether you have entered abyssal sea fishing is determined by where the hook lands.

Using b Basic fishing rod only allows you to catch ordinary sea fish; the Abyssal Sea Fishing Rod may also catch ordinary fish. After successfully catching a big fish, you can enjoy the catch display as it leaps out of the water, then put the fish into your backpack for dish preparation and processing.

4. Voyagers

During your voyage, you will encounter Voyagers of varying sizes and configurations across the seas. Pilot your ship into battle against them, destroy their key facilities, board their decks, and delve into their holds to seize treasure, experiencing a variety of naval encounters. Each Voyager possesses unique traits—enhanced firepower, diverse crew, and naval mine blockades.

As the sail progresses, the overall strength of Voyagers will continue to increase. Captains, please prepare in advance.

After Phase II, larger Voyager Fleets will appear in the seas. Giant Voyagers will lead multiple Voyager fanboats on patrol across the waters, and you may also face surprise raids from Voyagers during combat, making the battlefield complex and ever-changing.

5. Calamity Tower

From solo challenges that progress with the main story, to team battles, and then to the abyss challenge in Phase II, the Calamity Tower will progressively test your ship cannon handling, ship maneuvering, and cooperate skills. Completing challenges in the main story will advance the unlock of corresponding gear craft.

Combat revolves around tentacles and weakspots: clear outer threats and seize the moment when weakspots are exposed to focus fire. Different tentacles will block areas, summon reinforcements, or provide healing and DMG sharing; handling support objectives in time and assigning firepower is the key to a team's breach. Some tentacles are protected by building protection, and the destructive power of ship cannons will come into play here.

In Phase II, after completing the prerequisite challenges, you can venture deeper into Calamity Tower: Abyss. As difficulty increases, tentacle abilities stack and intensify, cores launch active attacks, and Voyager reinforcements join the battlefield. Waves, heavy fog, Icebergs, and water tornadoes will also affect your route. Find windows of opportunity to attack while dodging dangers, and breach the defenses together with your companions.

6. Calamity Nest

Upon landing on the archipelago, you will also face the land stronghold challenge of Calamity Nest. The Calamity Owl lurking within will summon enemies with its song, applying constant pressure with sound waves and area attacks. You can fight solo or team up with companions, balancing between clearing enemies and attacking the alpha.

The "Revenge" mechanic in combat will test your team's coordination: the marked Meta becomes the enemy's pursuit target while also gaining a key opportunity to attack the alpha. Work together with your companion, protect the marked teammate, and create openings for a joint assault.

Some difficulty challenges will extend from the ground into the air. Pick up fallen feathers to gain a brief lift-off ability, touch the floating energy orbs to counter the Calamity Owl, and seize an advantage for the battles ahead. As difficulty increases, summoned enemies and skill combinations will bring even greater pressure.

7. Sea Calamity Zone

In Phase II's waters, a Calamity Zone will appear. The central Calamity Hatchling is surrounded by deviated turrets, naval mines, and enemies, testing ship configuration and naval combat capabilities.

Use ship cannons to blast open buildings, detonate naval mines early to clear routes, or destroy turret support structures to break their firepower. Then destroy the shield core in the outer buildings to remove the central shield, and defeat the Calamity Hatchling for rewards. Defense lines of different sizes and layouts will provide different assault experiences.

8. The Sunken Lord

When the server's purification progress reaches 100%, the Sunken Lord's entrance platform will rise from underwater. Metas must work together to defeat the Calamity Hatchling in the entrance area, complete the door battle, then team up to go deeper and challenge the Sunken Lord's Core.

Advance through corridors and multi-layered platforms, break through enemies and tentacles that support each other, and finally face the ever-changing core. From tentacle sieges and arrayed barrage to violent smashes with a battered hull, the spreading slime and illusions will also compress safe space. Coordinate with companions to find openings amid alternating assaults.

9. Drifting Greenhouse

In Phase II's waters, drifting greenhouses will appear on specific islands. After Metas approach the island, the drifting greenhouse will summon poison pools while flying up from them. Metas need to weave through the poison pools to dodge and defeat the greenhouse.

After defeating the greenhouse, in addition to dropping rewards, deviated plants will refresh on the field. You can gather these plants to obtain bonus rewards.

VII. Scenario System Overview

Driving growth through Tech

Isles of Abyss centers on survival exploration and Tech development. After entering the scenario, characters start at max level. You will advance Tech by exploring the archipelago, collecting resources, and completing key challenges, gradually unlocking higher rarity gear crafting, ocean facilities, and survival methods. The Cradle system is not available in this scenario.

Tech and resources will together determine your development progress. In the early game, establishing supply lines, adapting to the environment, and building a seaworthy vessel are key to gaining a foothold; as your tech advances, you can refine your production system, upgrade your ship and personal gear, and prepare for the challenges of deeper waters.

Blueprints and Mods Grow Stronger with Tech

Your existing Blueprints and Mods can be brought into the scenario as normal. The craftable rarity of gear is limited by your Tech progress, and the number of active Mod attributes will gradually unlock with Tech level. As you explore deeper, familiar gear loadouts will gradually reach their full potential, combining with the archipelago's survival resources, dishes, ammo, and combat Items to form a combat style that suits you.

From Resource Production to Ship Evolution

Improving resource Gathering and Processing efficiency and establishing a stable Supply cycle are the shared foundation for evolving both personal Gear and your ship. Archipelago exploration provides basic supplies, while challenges such as the Voyager and Calamity Tower offer advanced rewards; as your production capabilities mature, you can gradually refine your combat loadout and shift toward sustained challenges and long-term collection.

Heart of the Ocean

The Heart of the Ocean is an exclusive advanced resource of the Isles of Abyss. Complete scenario challenges and journey objectives, explore loot crates and treasures, or participate in gameplays such as fighting Voyagers for a chance to obtain it. Its primary use is to open challenge rewards, channeling your exploration gains into Mod and other collections.

VIII. New Enemies, Deviations, Mods, and Cosmetics Collection

1. New Enemies

Rosetta: Abyssal Iron Guard

A Deviant variant of Rosetta after contamination, its head is covered by a diving helmet, forming a steam force field around itself. Allies within the force field continuously gain a shield. Metas encountering them should kill them first to greatly reduce combat pressure.

Vulture: Drowning Light Apostle

After being contaminated by Stardust, Vultures exhibit different characteristics. Their heads are replaced by lamps, and when they detect a hostile target, the lamp changes color. At this point, the damage dealt and received by the Vulture unit both increase. Metas can trigger hostility and then quickly kill them or perform a stealth assassination.

Deviant: Abyssal Sea Kins

Deviants are parasitized by barnacle tentacle-like organisms, which give them different characteristics. When killing them, the barnacles on their bodies explode and attach to nearby Deviant units, restoring their HP. Metas need to lure them apart and kill them one by one when encountering them.

2. New Deviations

New Deviation: Duet

Challenge The Sunken Lord for a chance to obtain the new Deviation "Duet".

Duet can modify weather effects within the territory in real-time. Both Metas within the territory and placed facilities will be affected by its abilities.

New Chaos Deviation added: Chaos Rebecca. Metas can obtain it by challenging the Chaos Tower.

New Morphed Deviations Added

The following Morphed Deviations will be added in this scenario:

Morphed Deviation

How to Get

Shattered Maiden - Sailor Suit

Calamity Tower

Director Fox - Vacation

Drifting Greenhouse

Gingerbread House - Oceanic Cottage

Calamity Tower

Whalepup - Don't Get Wet

Voyagers

Space Turner - Water Cube

Sea Calamity Zone

Snow Globe - Sunken Treasure

Calamity Nest

Employee No. H37 - Submarine Attitude

Voyagers

Participate in the corresponding gameplay for a chance to obtain the above Morphed Deviations. All the above Morphed Deviations support Deviation Fusion.

3. New Gear Mods Added

The following armor Mods will be added in this scenario:

Precision Load: Armor Mod - Lower Body. After hitting a weakspot at long range, gain bullet recovery, improving sustained combat capability at long range.

Turret Enhancement: Armor Mod - Gloves. Increases the damage dealt by facilities you use.

Challenge the Sunken Lord, or consume Heart of the Ocean during the reward stage of Calamity Tower or the Sunken Lord to obtain the above new Mods, providing new build options for long-range combat and facility combat.

4. Scenario Challenge Commemoration

The ocean-themed collection also extends to cosmetics. Through the Shop and season challenges, you can obtain scenario-exclusive furniture, avatar frames, and other rewards to commemorate this voyage.

IX. Launch Events and Rewards

With the release of the Isles of Abyss scenario on October 21 (PT), we will bring abundant in-game benefits to Metas. Includes:

- New Legendary Blueprints and Gear Blueprints as sign-in gifts

- Double Rebate on first purchase

- Isles of Abyss launch commemorative Weapon Skin given away for free

- Halloween events launch simultaneously; participate to obtain Halloween limited cosmetics, Shiny Mods, and other luxurious rewards

For more in-game benefits and event content, please follow the official website and social media channels. Set sail with generous rewards!

On October 21 (PT), we look forward to setting sail with all Metas, heading toward this brand-new ocean survival world.

For more information, please check out the Dev Blog: Dev Blog | New Survival Scenario Isles of Abyss Launches Officially on October 21

RaidZone Mode's new ocean map, Isles of Abyss: RaidZone, is now officially open

As the mist clears, the depths of the Isles of Abyss finally open their doors to Metas! With this update, the all-new ocean map for RaidZone Mode—Isles of Abyss: RaidZone—is officially open. Here, the rules of survival will be rewritten. Are you ready to fight for dominance on the seas?

1. Ocean Core Clash: No Worlds, Full-Map Manhunt

In Isles of Abyss: RaidZone, we will bring you the ultimate PvP experience. There are no World divisions in RaidZone—all Metas who enter this scenario will compete in the same closed waters!

Survival Challenge Upgraded: Supplies in the waters will be even scarcer, meaning you will encounter other Metas more frequently, and the pace of combat will be more intense than ever.

Strategy Above All: Every voyage is a psychological game. How you plan your route, when you decisively contest resources, and whether you engage in combat will all affect your survival and development. Combine your combat skills, ship configuration, and situational judgment to find your own way to survive and fight your way out!

2. Island Survival & Exploration: Seize the Advantage, Gear Up Strong

Isles of Abyss: RaidZone retains the complex terrain structures and diverse island ecosystems of the Isles of Abyss. When you first enter the scenario, time is life! You need to explore the unknown map as quickly as possible, scavenge survival resources, and complete basic armament while surrounded by powerful enemies.

Establishing your own supplies early and mastering the distribution patterns of nearby resources will be the key to seizing the initiative in future confrontations.

3. Core Mechanics: Naval Territory Combat and Warship Destruction

In these waters, your warship is your mobile territory and second life. Naval combat revolves entirely around your vessel — constantly monitoring and protecting your ship's HP is the key to victory!

After Metas expand and upgrade their warship, be sure to save the ship blueprint at the "Anchor"! Saving blueprints not only records your hard work but also directly increases the ship's maximum HP.

Sinking and Plundering: In fierce naval battles, attacking an enemy Meta's ship will deduct from its total HP. When the ship's total HP reaches 0, the ship will sink immediately!

*Please note: Supplies stored on a sunken ship will not be refunded. Before setting sail and engaging in combat, be sure to plan your carried resources wisely. If your ship unfortunately sinks, you can re-summon it by placing a previously saved ship blueprint; however, if you have not saved a blueprint beforehand, you will only be able to re-Summon a ship in its initial state.

October 21 (PT) — Set sail for uncharted waters!

New Combat Weapons and Armor

This update centers around the "Frost Vortex" and "Ice Spear" mechanics, further enriching the combat performance and build options for Frost-related playstyles. We also hope to add some new changes and freshness to your combat experience. To make it easier for Metas to try them out, the new weapon and armor blueprints can be claimed from the mailbox along with the Isles of Abyss scenario update celebration supply after this version update until November 8 at 2:00 PM (PT).

New Weapon: SOCR - Cosmic Visitor

▪ When a weapon hit occurs, there is a chance to generate a Frost Vortex. The first hit after reloading is guaranteed to trigger it.

▪ After hitting enemies a certain number of times, fire an [Ice Spear] that locks onto the target. After the [Ice Spear] hits, it explodes and deals damage;

▪ When a Frost Vortex is generated, fire a certain number of [Ice Spears] that automatically attack targets within sight;

▪ When a target is killed, fire a certain number of [Ice Spears] that automatically attack targets within sight. Has a short cooldown.

[Ice Spear] is an Ice Construct and benefits from the corresponding Keyword VFX.

New Armor: Snowline Elite Vest

Key Effect: When a Frost Vortex is generated, its triggered effects activate 1 extra time. No additional Frost Vortex is generated. Each Frost Vortex generated increases Frost Vortex damage, up to 5 stacks for 5 seconds.

Added First Person OTS Feature

To meet the tactical needs of Metas across different combat scenarios, we have officially introduced the First Person OTS feature!

Mechanics: Compared to traditional ADS aiming, First Person OTS provides a wider field of view, making it perfect for rapid, mid-to-close range firefights. However, to maintain balance, bullet spread is larger in OTS than in ADS. Metas, please switch flexibly based on the situation.

Controls: The basic controls, key inputs, and sensitivity settings for First Person OTS are consistent with the existing Third Person OTS, ensuring a seamless experience.

Settings Consolidation: After this update, the existing "First Person Aim" key input settings have been consolidated into the "Aim" settings category for a cleaner interface.

Fashion Custom Dye New Arrivals

In this update, a total of 23 fashion sets now support Custom Dye! Metas can now head to the Cosmetics interface to unleash your color creativity and craft a unique style for your favorite fashion sets.

The fashion sets with newly added custom dye options in this update are as follows:

Doomsday Idol Set, Cityscape Set, Urban Fashion Set, Boundary Breaker Set, Heartlit Rain Set, Gale Bolt Set, Letter From Ocean Set, Tipsy Night Set, Youthful Leap Set, Checkerboard Set, Infiltration Vanguard Set, Morning Sakura Camouflage Set, Snow Eagle Set, Crimson Fury Set, Gravitas Set, Fearless Radiance Set, Whitebound Set, Spectral Mirage Set, Mithril Traveler Set, Meowfire Set, Love Struck Peach Set, Autumn Splendor Set, Royal Era Set.

Console Bug Report Submission Optimization

After this update, console bug reports will be integrated into the Feedback Platform system. Metas on console can click [Check Feedback] on the "Bug Report Form" page to enter the Feedback Platform and view their bug report history.

If the development team replies to your bug report, for example, requesting additional information, you will see a new message notification on the Bug Report Form page and in [History] on the Feedback Platform homepage.

After receiving a reply, please check it promptly and provide the requested information as needed to help us further identify and fix the issue. Thank you for your cooperation and support, Metas.

[Update Preview] Mysterious Morphed Deviation Makes a Limited-time Appearance

Event Period: After the version update on October 21 – December 30 (PT)

The contamination from the Isles of Abyss has inevitably spread to Nalcott, and Deviations have been observed taking on new forms. Xiaoqi has obtained some new clues and hopes they will be helpful to Metas.

Clue 1: Pick up your Fishing Rod and cast a few lines out at sea! Rumor has it that he often lurks underwater. See how your luck fares today—maybe one perfect cast will pull it out of the shimmering waves and let you secure him with ease!

Clue 2: Explore the Wilderness. If you're "lucky" enough, you might encounter his Boss form unexpectedly. Stay on high alert! Once he locks onto you, expect a relentless pursuit and a hail of bullets. Knockback this troublesome foe, and you can take him home!

Server Opening Schedule

Once Human's brand-new survival scenario, Isles of Abyss, officially launches on October 21 (PT)! To help you prepare, here is the server opening schedule.

1. Isles of Abyss Server Opening Schedule

After the version update on October 21, 2026 (PT), the system will open Isles of Abyss servers that Metas can join right away. See the schedule below:

Region

First Batch of Servers

Server Name

First Batch Opening Time

North America, Europe

4

Isles_Abyss-X0001

Isles_Abyss-X0002

Isles_Abyss-X0003

Isles_Abyss-X0004

Opens immediately after version update

South America, Japan, Korea, Southeast Asia, HK & MO & TW

2

Isles_Abyss-X0001

Isles_Abyss-X0002

Note:

Additional Server Plan: To ensure all Metas can experience Isles of Abyss, we will open new servers as needed based on the remaining capacity of existing servers. Feel free to choose a server and jump in!

Sign Up: We will ensure sufficient servers are available when the scenario officially launches on October 21 (PT). Meanwhile, Isles of Abyss sign-ups will not be available in advance—once servers are open, you can enter directly through the scenario sign-up interface.

Server Worlds: Isles of Abyss has 12 worlds per server.

Vision Schedule: When Isles of Abyss officially launches on October 21 (PT), the scenario will not include a Vision tag. Later, alongside the S5 Vision release, the Vision World for Isles of Abyss servers will open.

Permanent Server Schedule: The permanent server for Isles of Abyss will open before the first batch of servers closes, ensuring all Metas can merge into the permanent server. It is expected to open on November 18, 2026 (PT).

II. [Isles of Abyss: RaidZone] Server Opening Schedule

With the launch of Isles of Abyss, Once Human: RaidZone will also open [Isles of Abyss: RaidZone]. The server opening schedule is as follows:

 

Region

Server Name

Server Count

First Server Opening Time

Reopen Cycle

North America, Europe

RaidZone_Isles_Abyss-A0001

1

Opens immediately after version update

Biweekly

[Console] RaidZone_Isles_Abyss-A0001

1

South America, Japan, Korea, Southeast Asia, HK & MO & TW

RaidZone_Isles_Abyss-A0001

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Note:

Servers with the [Console] prefix are console-exclusive servers, available only to players using console devices.

We'll also open new servers as necessary based on server performance.

[Isles of Abyss: RaidZone] requires switching to [RaidZone] mode in the upper-left corner of the character sign in page, and selecting the corresponding server to enter.

For more details, please visit the Dev Blog>>>Server Opening Schedule for Isles of Abyss and Isles of Abyss: RaidZone

Custom Server Updates

1. Optimized the coordinate refresh logic for Chaosweaver in the [The Way of Winter] (Classic Version) scenario. You can now choose either random coordinate refresh or custom refresh coordinates set by the server host, giving server hosts greater freedom for customization.

2. Added a [Respawn Point Settings] feature to Server Host privileges, allowing you to set the specific spawn location for new Metas entering the server, and land directly.

3. Items that server hosts can distribute now include several game mode items available in [Isles of Abyss] and [Isles of Abyss: RaidZone], including materials, ammo, and boat facilities.

4. [Custom Server] Limited-time incentive event is now live! During the event, server hosts who complete the following challenge tasks can earn up to 100 Worldcoin!

Event Period: October 22 – November 11 (server time)

1. Operate continuously for at least 7 days to earn 10 Worldcoin.

2. Daily average Engagement Score > 50 to earn 20 Worldcoin.

3. Daily average Engagement Score > 100 to earn 70 Worldcoin.

For details, server hosts can check via in-server Community Creation Program - Event Interface.

New Events

Limited-time Event [Halloween Wonder Night] Now Live

Your Halloween adventure starts now! The Halloween Wonder Night celebration has officially kicked off. Try your luck and unwrap your very own Halloween surprise!

Event Period: October 22 – November 11 (server time)

During the event, Metas can complete tasks to obtain "Blind Box opening attempts". Each opening grants a random-flavor Candy and has a probability to reveal a "Hidden Edition" for great gifts!

• Open 5 Regular Editions: Earn the Collection Prize — Stardust Secret Crate·S15 (Rare) ×1

• Open 4 Regular Editions + 1 Hidden Edition: Earn the Bonus Prize — Stardust Secret Crate·S15 (Epic) ×1, Halloween-exclusive Pumpkin Seeds ×1, Halloween Lucky Crate ×1 (open for a chance to get Halloween-exclusive Deviants, Halloween-exclusive Cosmetics, and other rare rewards)

When the total Blind Box openings reach the specified targets, you can also directly claim the Progress Reward: including Stardust Secret Crate·S15 (Legendary), exclusive furniture formula, random Shiny Mod, and generous gifts!

*Attention: Blind Box opening attempts can accumulate and will expire after the event ends. Metas, please use them in time. Characters under the same account share the progress reward claim count (claimable once only).

Territory troublemaker? A mysterious visitor arrives!

Candy-loving mischievous cuties are coming. Get ready to welcome them in your territory!

Event Period: October 22 – November 11 (server time)

Participate in the Halloween Wonder Night event to open Blind Boxes and get Candy Bait in random flavors. Place the Candy Bait within your own or your Hive squad member's territory, and the "mysterious guests" drawn by the aroma will appear!

Little Ones will leave different Halloween gifts based on how much they like the candy flavor. Win the Little Ones' favor for a chance to get Halloween-exclusive Pumpkin Seeds, Starchrom, and even a chance to drop a Halloween Lucky Crate (open for a chance to get rare rewards like Halloween-exclusive Deviations and Halloween-exclusive Cosmetics)!

Halloween-exclusive: Plant the seeds and grow a pumpkin!

Want the most eye-catching look this fall? Grow it yourself!

Event Period: October 22 – November 11 (server time)

Open the Halloween gifts left by the mischievous cuties for a chance to get rare Jack-o'-Lantern Seeds. Bury the seeds in your territory's soil, water them carefully, and wait for them to mature to obtain the limited-time item Jack-o'-Lantern Headgear! Simply plop the harvested pumpkin right on your head, strut around your territory, meet up with friends, and play however you like! Plant a pumpkin and harvest a whole fall of Joy!

*Attention: Jack-o'-Lanterns contain a special ingredient that cannot be ripened by existing fertilizer and are inedible. After harvesting, they can be kept in your backpack for 3 days. All Jack-o'-Lantern Seeds will be taken away by the mischievous cuties after November 18 at 6:00 (server time), so please plant them in time!

Limited-Time Event: Spooky Night Check-In Now Live

Event Period: October 22 – November 11 (server time)

During the event, Metas can log in daily and complete check-ins to claim Lightforge Ingot, the Furniture Formula "Pumpkin Sugar Bowl," Advanced Dye, and other Halloween-exclusive rewards! Check in daily for plenty of surprises and easily bring home your Halloween night gifts.

Ocean Cleanup Event Now Live

Influenced by Vultures and Rosetta's industrial facilities, old iron buckets has appeared on the waters of the Isles of Abyss scenario. Mr. Wish - Penguin Hope, a resident of these waters, is calling upon all Metas: collect the Old Iron Buckets from the sea surface and beaches to protect the ocean's beautiful environment! Each old iron bucket cleaned counts toward cumulative progress, unlocking rewards with a chance to obtain Penguin Hope's gifts. Metas playing the Isles of Abyss scenario, don't miss out!

*The Ocean Cleanup Event is only available in the Isles of Abyss scenario

New Items in Shop

First Top Up Double Bonus — Supplies Delivered at Double Value!

Available: After the version update on October 21 (PT), until the next First Top Up Double Bonus reset.

Isles of Abyss sets sail, and First Top Up Double Bonus is now live! All Crystgin recharge tiers enjoy double bonus — recharge first, double first:

• All Tiers Covered: Every recharge tier participates in the event — no tier excluded, no threshold required. Double whatever you need.

• Real Double Value: Take the 6480 Crystgin tier as an example — your first purchase grants 6480 Crystgin plus a bonus 6480 Crystgin, totaling 12960 Crystgin in one go!

• Once Per Tier: Each recharge tier can enjoy the double bonus once during the event. Settlement is at the account level — every tier is eligible, so completing a full round is the best deal.

• Calculated Independently: This double bonus does not share with the Always On bonus. For specific bonus amounts per tier, please refer to the in-game recharge page.

Lightforge Loot Crate: Bone Path limited-time opening!

"No light in the field of bones, no silence on the road to the dead—the living light the way for the dead to return."

Available: After the version update on October 21 (PT)

The Bone Path themed Lightforge Loot Crate brings the legendary fashion set "Underworld Echo," weapon skin "Blue Beak-MG4," Deviation cosmetics "Luminous Night Cat - Extradimensional Cat," facility skin "Storage Terminal - Secret Treasure," and group action "Night of Tremors". Cross the field of bones to hear the underworld's echo.

For more details, check the Lightforge Loot Crate announcement: Once Human Lightforge Loot Crate Probability Announcement

New Battle Pass Ace Under Mask Arrives!

"Behind the mask, who's dealing the hand?"

Available: After the version update on October 21 (PT)

The new Battle Pass theme is live with a massive haul of cosmetics! The Battle Pass advanced edition brings the epic fashion set "Ace Under Mask," the epic weapon skin "Chainsaw Protocol - PDW90," the epic Deviation skin "Deviated Strain - Grumpy Bulb," and the rare furniture pack "Fortune's Tea Party" series... The game is on—everyone at the table is a gambler.

•Luxurious Edition at 10% off for a limited time! Purchasing the Luxurious Edition immediately raises your Battle Pass Level by 15. Log in to directly own the themed fashion set, plus exclusive rewards: the epic Hype territory collectible "Phantom Card" and the epic cradle skin "Conjurer's Tea Party".

•Basic Edition Rewards: Advance the Basic Edition to Level 30 to obtain the rare Deviation skin "Blue Butterfly - Butterfly's Emissary".

•Redeem Shop Update: The rare furniture formula "Formula: Cardinal Serpent" is now available in the Battle Pass Redeem Shop.

Previous Battle Passes return, choose one of three to participate in!

Available: After the version update on October 21 (PT)

This return event features an all-new iteration. Season 2 [Nighttime Rose], Season 3 [Sailor's Spirit], and Season 5 [Frontline Dispatch] previous Battle Pass cosmetics are all open simultaneously. You may choose one to participate in — don't miss out this time!

Premium Pack (Advanced Edition Core Cosmetics)

Missed the Advanced Edition for the season? Purchase the gift pack directly to obtain the Advanced Edition core cosmetics! The "Premium Pack" corresponding to your chosen season is available for a limited time, containing the Advanced Edition core cosmetics for that season and Silver Keys.

Lost Draw (Luxurious Edition Exclusives & More Paid Cosmetics)

Still need to fill out your collection? Luxurious Edition exclusives and many more premium cosmetics await your collection! After acquiring the Premium Pack, you can use Silver Keys to redeem cosmetics inside and outside the "Lost" for your chosen season. All rewards are guaranteed within a set number of draws — not a single rare collectible left behind.

•Choose One of Three: Season 2 [Nighttime Rose], Season 3 [Sailor's Spirit], and Season 5 [Frontline Dispatch] are open simultaneously. Freely choose one season to participate in Premium or Lost purchases — what you choose is what you get.

•More cosmetic parts can be exchanged with Silver Keys. Please check Battle Pass > Redeem Shop > Limited-Time Return!

New Items in Shop

"Before the whistle blows, the liner has already come to shore—it's time your territory had a sea to call its own."

Available: After the version update on October 21 (PT)

Epic material skin "Bay Cruise" material bag is available for a limited time. A brand-new hull structure type skin makes its debut, complete with hull, bulwark, and deck—dock a modern cruise ship of your own in your territory! Limited-Time Offer: 23% off at launch for two weeks.

*Some hull-exclusive material structures can currently only be obtained in the Isles of Abyss scenario. The cosmetics can only be used after unlocking the basic structure.

*The shop material bag has been adapted to expand 4 new general basic structures. Head to Build Mode to check them out and give them a try!

Rare furniture blind box "Abyssal Wonderland" opens now. Fantastical ocean decorations come together to form a scene—coral, swimming fish, and sunken light unfold as you build. A random gift box costs only 30 Crystgin per pull, and collecting all content costs 300 Crystgin total. Available for 4 weeks.

• Buying the bundle is a better deal! "Voyage the Seas Cosmetics Collection" is available for a limited time. Get the Epic Hype material bag "Bay Cruise", the Rare decoration formula "Abyssal Wonderland" series, and the territory collectible "Ocean Message" all at once, plus free stickers! The collection is a limited-time offer at up to 40% off.

"Salt winds brush the hem of your clothes, as lazy days drift by in the bay."

Rare fashion set "Salty Breeze" is available for a limited time. Lightweight cotton-linen in sea salt tones—dress for ease on your ocean Journey. Limited-Time Offer: 34% off at launch for two weeks.

"The palette is ready—now it's your turn." Advanced Dye and rare Dye are now available in the Shop. Basic Dye can be redeemed with Colorful Badges. The color possibilities for your territory and cosmetics continue to expand!

Shop New Arrivals: Combo Crate

"The needle threads through the night, stitching together bone."

Available: After the version update on October 21 (PT)

Combo Crate [Umbral Weaver] is here, including epic Hype weapon skin "Roentgen Reveal - KAM", epic fashion set "Midnight Weave", cradle backpack "Mechacore Prisoner", furniture formula "Spiritflame Stone Platform", and more! Check the draw gameplay in Shop - Combo Crate page!

Upcoming Shop Updates: Halloween Update

"We don't hand out candy on Halloween—we hand out bones and lightning." The Shop's Halloween-exclusive tab opens at the same time, with this year's new Halloween cosmetics gathered into one collection—

Release Time: October 28 (PT)

"After the exhibition hall lights go out, the exhibits move on their own."

Epic decoration pack "Terror Exhibition Hall" is now available—bring a night of museum thrills straight into your territory, complete with specimens, display cases, and shadows. Limited-Time Offer: 21% off for new arrivals.

"A skeleton lit up with electric sparks—the flashiest one in the night."

Rare fashion set "Neon Skeleton" is available for a limited time. Bone patterns flicker with electric sparks as you move—your go-to outfit for Halloween night. Limited-Time Offer: 17% off at launch.

• Various Halloween-themed cosmetics—buy them bundled for a better deal! The "Halloween Themed Skin Collection" is available for a limited time, including the furniture pack "Terror Exhibition Hall," the fashion set "Neon Skeleton," the solo action "Mysterious Creature," and the limited furniture formula "Formula: Spider's Web Hanging Chair" all at once. Collection Limited-Time Offer: up to 25% off!

The Wish Bazaar also offers 2 Halloween-exclusive [200 Off 500 Crystgin Coupons] during the same period. Just check out the bazaar to collect them—stack the discounts for even better value!

Upcoming Shop Updates: Halloween Return

"The old dream lingers, as the mask takes the stage once more."

Available Time: October 28 (PT)

Rare fashion set "Spectral Mirage Set" returns for a limited time at 34% off; epic fashion set "Whimsical Night Set" also returns during the same period at 31% off. The Theme Pack additionally includes the epic duo action "Jubilant Steps", the rare parts "Blazing Carton Headwear", and a bonus weapon sticker "Sticker: Dark Flame". Get the bundle for even better value.

"Let your territory fall into a dream for a night—no need to wake up". The epic furniture pack "Eternal Night Craze" returns, filling your courtyard with lantern light and revelry. Limited-Time Offer: 36% off.

"Beneath the dark night, the legacy returns". Epic weapon skins "Noir Legacy - SOCR", "Noir Legacy - SKS", and "Noir Legacy - PDW90" also return during the same period, each at 34% off for a limited time.

Experience Optimizations

First Person Mode

1. Combat and Movement Experience Optimization

1) More flexible movement: Significantly reduced the speed decay when strafing left and right and moving backward in first person perspective. Now, Metas can pull off smoother movement techniques during firefights, raising the skill ceiling even higher!

2) Weapon swap animation optimizations: Optimized the held-item swap animation for sniper rifles and submachine guns. The weapon swap animation is now not only smoother, but also perfectly suited for shorter weapon swap durations and different weapon-to-weapon swap behaviors.

3) Camera obstruction optimizations: Readjusted the running and sprint animations for the MG4 series of light machine guns, significantly reducing how much the weapon obstructs the screen while running with it, making your path to rush forward more open.

4) ADS animation optimizations: Polished the ADS animation for certain weapons, making the transition more natural and realistic.

2. Wilderness Exploration and Interactions Optimizations

1) Water Gathering Interaction Optimizations: Precisely tuned the trigger timing of the water gathering interaction button in first person perspective, making wilderness survival water collection more convenient.

2) Settings Text Optimizations: Rephrased the text description for the "First-Person Camera Field of View (FOV)" setting to help Metas more intuitively understand the actual field of view this parameter represents.

3. Console and PC Controller Experience Optimizations

1) New Sensitivity Presets: Added a "Sensitivity Presets" option in controller settings. Metas can now use official presets to quickly adjust to the stick feel that suits them best with one click.

2) Menu Stack Optimizations: To make the Settings interface cleaner, we have consolidated the controller's various sensitivity settings, camera sensitivity coefficients, and vibration-related settings into a collapsible menu. Metas simply need to click the "+" or "-" to the left of a setting to easily expand or collapse the full detailed settings.

Radiance Benefits Optimizations

After this version update, the radiance benefits experience will include an optimized nickname color feature:

• Nickname Color Optimizations: Added nickname color effects to the Team interface and Dungeon Settlement interface. Metas who have equipped a nickname color will have it automatically take effect after signing in.

*Also, fixed an issue where nickname colors displayed incorrectly in the Chat interface on some devices.

We will continue to optimize the Metas' experience, and more optimizations will be introduced in future versions.

Scenario Selection

Optimized the selection steps before entering a scenario. Metas can now conveniently complete "Select Class" and "Select Respawn Point" within the same interface, making the experience of starting a new scenario journey smoother and more fluid.

Shop

Optimized the display of entries such as the Shop and Battle Pass in the console menu interface, and added activity start reminders.

Class

Added a customize layout feature for the dismount button while mounted. Metas can now go to the Settings interface to freely adjust the button's position and size based on their own preferences.

Enemy

Optimized the hitbox size of the Acting Physician's core terminal part, making it easier to hit. Additionally, to match the combat difficulty of low-level regions, Acting Physicians below Lv 40 can now self-repair at most once.

Mods

1. Improved the display of the Legendary Mod Crate drop probability text on mobile.

2. Optimized the pop-up window information and selection interface display information when selecting mods from the Mod Selection Crate.

3. Now, mods will be automatically replaced when weapons are replaced.

4. Drop Optimization: After the update, Legendary Mod Crates obtained by Metas will go directly into their backpack with an obtain notification, no longer appearing as dropped items, preventing situations where Legendary Mod Crates are not picked up.

Territory Construction

1. Optimized the Filter function when selecting calibration blueprints at the gear workbench. You can now filter by stats type and value.

2. Optimized the collision experience when connecting some basic stairs.

3. Added batch crafting for Combo Chipsets.

Vehicle

1. Optimized the animation performance of the bicycle's rear passenger.

2. Now, Metas can open the Function Wheel to access the photo feature while driving a vehicle.

Mobile: Expand the menu in the top-right corner to access the photo entry.

PC: The default keybind is to hold Tab to open the Wheel.

Console: Hold the D-pad down.

3. Now Metas can use Spacetime while driving a vehicle.

Mobile: Click the dedicated button.

PC: The default keybind is a short press of the Tab key.

Console: Left D-pad.

4. Now, when Metas ride motorcycles, their footwear will be placed in a more appropriate position.

5. Added a new vehicle radio "Drifter Radio", and each of "Foresight Radio", "On-the-Hour Fries", "Voice of Light", "Unknown FM", and "Pirate Freedom FM" has 2 new tracks. The jukebox and walkman are now available simultaneously.

[Custom Server] Optimizations

1. Optimized the pop-up messages for obtaining Items, memetics, and other related information during server entry, making the server entry experience smoother.

2. Added a [Respawn Point Settings] feature to Server Host privileges, allowing you to set the specific spawn location for Metas entering the server, with the option to land directly.

3. Added a Custom Server feature collection button in the game interface, allowing you to conveniently check server host announcements, server host shop, and other features.

4. Optimized the editing method for server-wide announcements, which can be categorized as Announcement/Guide types for precise operations. Additionally, after the content is set, Metas entering the server will immediately see a pop-up Announcement interface where they can view the announcement information.

5. Server hosts can set a prompt message for Metas entering the server in the Server Settings interface. After Metas enter the server, they can find the default-added server host through the friend list and receive the default message sent by the server host, enabling faster connection.

6. Server hosts can perform batch pricing and listing operations for multiple items in the In-Server Shop.

7. After entering the server, server hosts can modify most parameters through Server Parameters Settings.

Social

1. Optimized cross-server friend information display:

1) When Metas add a cross-server friend, use cross-server chat, or apply for a cross-server team for the first time, a cross-server operation reminder will be displayed.

2) For beginner Metas, the cross-server channel content display in the Chat general channel is disabled by default. You can manually enable it as needed.

2. Now, when sharing blueprints, the corresponding blueprint information will be displayed in a pop-up window.

Item

Optimized the animation performance of the Robot Fish to make it more vivid and realistic. Added an entrance animation and standby action — in standby mode, it will playfully leap approximately every 10 second.

[46, 47]

Death Replay

The Death Replay system is now available in First Person Mode, with improved replay accuracy for more precise match reproduction, making it easier for you to review combat details.

Handling

1. Added controller vibration customization for various detailed features on PC and console.

2. After performing the recycle interaction, your character will now automatically pull out the tool and play the recycling animation. You no longer need to manually equip it first, making exploration much smoother, while the process within your territory remains unchanged.

Along with the process upgrade, the recycle shortcut key has been adjusted as follows:

PC: The recycle key has been changed to [H].

Controller:

Xbox Controller: Changed to [RB+A]

PlayStation Controller: Changed to [R1+X]

Nintendo Switch Controller: Changed to [R+B]

3. Added custom keyboard and mouse keybind support on consoles.

4. [Effective in RaidZone Mode] Simplified the controller interactions for the tactical storage box on console.

[Anti-Cheat Update] Cheat detection logic upgraded

In this update, we have made targeted optimization to the anti-cheat system: improved cheat detection logic and enhanced model detection accuracy to reduce false positives.

The system will more accurately distinguish between cheating behavior and normal gameplay, reducing the impact on innocent Metas. At the same time, we will continue to maintain a strong crackdown on all types of cheating to uphold a fair game environment.

If you encounter abnormal judgments in the game, you can submit Feedback through the official Feedback Platform/Customer Service to help us continuously refine the anti-cheat system. Let's work together to protect a green gaming environment.

Conditions

Optimized the scene visuals of certain small strongholds.

Bug Fixes

Shop

Fixed an issue where Metas who had not participated in any returning Lightforge Loot Crate might be unable to claim return collection rewards.

Wilderness

1. Fixed an issue in The Way of Winter Permanent Server where extreme weather effects might abnormally persist after clearing the extreme weather.

2. Fixed an issue where adult Bucks, Does, Rams, and Ewes with rare patterns displayed abnormally.

3. Fixed an issue where enemies or animals in the pollution zone would not refresh after being killed in certain situations.

Deviation

1. Fixed an issue in The Way of Winter scenario where the Personal Thermal Tower's "Strong and Sturdy" effect could not correctly apply to animal cubs bred by the Deviation "Director Fox".

2. Fixed an issue where interacting with the Deviation "Doberman" within the territory displayed incorrectly.

Vehicle

Fixed an issue where interactions such as "Drive" and "Ride" would not appear promptly when approaching a vehicle.

Territory Construction

1. Fixed an issue where, under special circumstances, some Metas who had not signed in for a long time could not place items in their territory properly after returning, due to the territory purification feature.

2. Fixed an issue where, in some cases, Metas would clip through models abnormally during territory loading.

Tasks

Fixed an issue in the Manibus scenario where the calendar for the "Emergency First Aid" side story displayed incorrectly.

Others

Fixed an issue where, in some cases, the rescue bot could not find lost items.

Once Human Development Team

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