Once Human - Strange worlds survival game

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Meta Hotline | Hot Feedback and Optimization Progress Vol. 12

11/04/2026 • Meta Hotline | Hot Feedback and Optimization Progress Vol. 12

Dear Metas,

After the v2.3.7 update, we added the Feedback Hot Charts section to the Once Human Feedback Platform, listing recent popular requests from the community. After logging in to the Feedback Platform, you can like the feedback you support and dislike any feedback you disagree with. The Feedback Hot Charts will display likes and dislikes in real time, and our development team will use these results to help determine development priorities. (Feedback Platform link:Once Human Feedback Platform)

The Feedback Hot Charts will also be updated with each version update. After each update, we'll share our plans and progress for addressing the player requests featured in the previous list. We value your feedback and hope the Feedback Hot Charts will give us more opportunities to communicate with you and share our development plans and progress.

It's time to unveil the results of Meta Hotline Vol. 12! As of November 4, here's how the Feedback Hot Charts looks:

Thank you all for taking part. Every piece of feedback, every like, and every dislike helps the dev team better understand which needs matter most from the players' perspective. Below are the follow-up details for this cycle's top suggestions.

[Top Suggestion] Allow Lift-Off Energy Devices and Floating Aerogels to be dismantled

[Optimization Progress] Optimized. The relevant adjustments went live with the October 27(PT) version update. Lift-Off Energy Devices and Floating Aerogels can now be dismantled, giving Metas more flexibility in managing these items and freeing up backpack and depot space. Thank you for your detailed feedback.

[Top Suggestion] Increase General Mod output

[Optimization Progress] Accepted. The relevant feature is currently in the planning and development stages. We recognize that the current availability of General Mods could be improved. We'll work on optimizing both how players obtain them and the quantities available, making Mod progression smoother for Metas. Once the specific plan is finalized, we will keep everyone informed through announcements.

[Top Suggestion] Display the Last Played Time on the Character Page

[Optimization Progress] Accepted. The relevant feature is currently in the planning and development stages. Displaying the last played time on the Character page will help Metas better review and manage their play history. We've included this feature in our development plans and are actively working on it. We'll share updates as soon as they're available.

[Top Suggestion] Allow Bound Deviations with Remaining Uses in the Main Deviation Slot During Synthesis

[Optimization Progress] Accepted. The relevant feature is currently in the planning and development stages. We understand the core issue raised by Metas: the main Deviation slot in the current synthesis system does not allow bound Deviations with remaining uses, meaning players must first transfer them out and wait before using them. Allowing these Deviations to be placed in the main slot will help Metas save both materials and time. We have included this in our development plan and will keep everyone informed of progress through announcements.

[Top Suggestion] Improve the Readability of Animal Information

[Optimization Progress] The overall UI layout limits the available space for text in certain fields on the animal information page. When text exceeds the available display area, it automatically scrolls to ensure that Metas can view the full content. We confirmed that in some languages, longer text means players must wait for information such as Energy and Breed Cooldown to scroll into view, making these details less convenient to access. We've shortened and refined some of the text on the animal information page to make it more concise without compromising clarity, reducing the time players need to wait for scrolling text. This adjustment has gone live with the November 4(PT) Version Update. If you still find the information difficult to read after this adjustment, please feel free to share your feedback through the Feedback Platform. We'll review any further suggestions and consider whether additional improvements are possible.

[Top Suggestion] Preview for Building Dismantling

[Optimization Progress] Accepted. The relevant feature is currently in the planning and development stages. Being able to preview the scope and effects of building demolition beforehand can help prevent accidental demolitions, making Territory modifications safer and easier to manage for Metas. We've included this feature in our development plans and will share further updates through announcements. Please stay tuned for the official release date.

That's all for this Meta Hotline. Your feedback, including your likes and dislikes, is the foundation of Once Human's continued development. We will continue to monitor the Feedback Platform and listen closely to your views. Please keep sharing your honest opinions via the Feedback Platform. Your suggestion may make the next Hot Charts!

 

Once Human Development Team

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