Every month, we implement new balance adjustments to improve Once Human's combat experience. In the August 28 update, our main focus is optimizing the Frost Vortex keyword effect. We'll also adjust the strength of some weapon blueprints, while buffing the Deviations: Polar Jelly and Lonewolf's Whisper.
We've noticed that the Frost Vortex keyword effect isn't performing as intended in some situations for the following reasons:
1. It doesn't generate vortexes in optimal locations.
2. The damage is delayed and has slow damage build-up, requiring multiple vortexes to deal maximum damage.
1. Optimize the locations where vortexes are generated so they're more likely to hit enemies or Deviants.
2. Reduce the damage delay, shortening the interval between generation and dealing damage.
3. Increase the damage of a single vortex. A single vortex will be able to deal more damage than three vortexes did previously. To compensate, we will slightly reduce the chance of triggering a vortex with Frost Vortex weapons. This change will enhance Frost Vortex's overall damage and damage build-up speed.
We will also adjust Frost weapons and gear to improve the experience of using Frost builds.
The changes are as follows:
We will continue monitoring each build's effectiveness and usage rates to assess whether further adjustments are necessary.
We've noticed that Pyro Dino tends to outperform than other Deviations, causing balance issues. These adjustments will buff Polar Jelly and Lonewolf's Whisper. In subsequent updates, we will enhance the other Deviations in batches, based on priority, to ensure they meet player expectations.
To ensure a smooth transition, we will issue 3 Blueprint Conversion Attempts to all players after this update.
That's the end of our developer update on upcoming balance adjustments. If you have any suggestions or questions, please contact us via the Co-Dev Feedback Platform or our community channels. Thank you for your understanding and support!
Once Human Development Team