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Once Human Version 1.5.2 Bug Fixes (May 9)

05/09/2025 Once Human Version 1.5.2 Bug Fixes (May 9)

Dear Metas,
Since the official release of Once Human version 1.5.2, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented:
1. Removed Rift Anchor icons from the World Map in the Manibus scenario to prevent confusion with Teleportation Towers as per player feedback.
2. Fixed an issue where players could leave the Securement Silo - THETA area while the dungeon was ongoing.
3. Fixed an issue where Lightforge Loot Crate dyed fashion variants did not perform idle animations in the wilderness.
4. Fixed an issue where players did not receive first-clear rewards after completing Nightmare-difficulty Securement Silos in The Way of Winter scenario.
5. Fixed an issue where Teleportation Tower unlock status was incorrect for some players.
6. Fixed the input delay when the OTS setting was configured to Hold.
7. Optimized an issue where character skin appeared red under intense light in the wilderness.
8. Fixed an issue where bicycles could maintain extra acceleration after drifting by holding the handbrake key.
9. Fixed an issue where characters and trees appeared overly dark during sunny, rainy, and stormy weather when using Battery Saver graphics on some devices.
Once Human Development Team
 

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