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Recent Frequently Asked Questions

09/04/2025 Recent Frequently Asked Questions

Hello, Metas!

Today, we've compiled our answers to some of your most frequently asked questions! 

1. System and Gameplay 

Q: Will Visional Wheel - Lunar Oracle make a return? 

A: Thank you for your enthusiasm for Visional Wheel - Lunar Oracle! Based on your feedback, we're working on a comprehensive upgrade to Lunar Oracle, including exciting gameplay features and new content. Stay tuned! 

Q: When will you increase the building limit? 

A: Increasing the building limit is one of our top priorities, but it affects the loading times for the player model and your territory. Still, we're working hard on a solution despite limited resources. This feature is undergoing internal evaluation and performance testing, and it's expected to roll out by the end of December. 

Q: Do you plan to address the issues with the class system, such as the Beastmaster's animals blocking bullets and automation for the Gardener's Greenhouse Core and the Chef's cooking? 

A: Yes! The September 11 update will address these three issues as follows:  Gardener: Greenhouse Cores can use any water resource (Boiled Water, Purified Water) to operate and can also be connected to pipes for automation.  Chef: Unlocked Creative Cooking recipes can be cooked in bulk.  Beastmaster: Fixed the issue where large animals like bears and wolves would block the player's bullets in combat. This change won't apply to PvP scenarios.  Additionally, other class-system feedback from the community will also see further optimizations in this update! 

Q: Will Eternaland get new gameplay features? 

A: We're always planning and developing new gameplay features for Eternaland. In late October, we'll be launching a custom mode for Eternaland! 

2. Cosmetics 

Q: Regarding Lightforge Loot Crates, when will we see reruns of Dream Waltz and Youthful Glory? 

A: Dream Waltz will return in the Choose 1 of 3 format before October 1! We're also changing the format of Lightforge Loot Crate reruns. A new schedule will be announced in September and will include popular themes like Youthful Glory. 

Q: Many players have requested an option to toggle fashion effects on or off. Is that something you're planning? 

A: Of course! We're already working on this feature. And it'll be more than just a toggle—we want to allow players to mix and match fashion effects within certain limits! 

Q: There are too few Securement Box skins. Will you be adding more? 
A: Yes, we will! We're already working on the designs! 

3. Deviations 

Q: You previously teased an electric-type Deviation. When will it be released? 

A: It's planned to launch in October. And here's another teaser: it won't be the only one! 

Q: Will there be more new Morphed Deviations? There are too few right now! 

A: Yes! New Morphed Deviations are coming in the September 25 update, so get ready! 

4. Combat 

Q: Will there be any new weapons? 

A: Yes! A new weapon will be introduced in the September 25 update. We're keeping it under wraps for now, but teasers are coming soon! 

Q: Speaking of weapons, have you made any progress on the new mod system? 

A: We're already testing the new mod system internally, and the first round of player testing will be held during offline co-development on September 14. Based on the feedback, we'll make adjustments and optimizations and decide on the launch date. 

Q: Will you introduce a first-person mode? 

A: A first-person mode is in the works, but there's no launch date yet. 

5. Optimization Progress on Other Issues 

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