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Once Human Version 1.6.1 Bug Fixes (May 23)

05/24/2025 Once Human Version 1.6.1 Bug Fixes (May 23)

Dear Metas,

Since the official release of Once Human version 1.6.1, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented:

1. Fixed an issue where explosion and lightning events were not displayed on the Endless Dream timeline.

2. Fixed an issue that caused incorrect output quantity when disassembling bullets.

3. Fixed an issue where Weathervane Deviants could not be defeated during Deep Dreamer battles in Endless Dream.

4. Fixed an issue where House Blueprints could not be used in Once Human: RaidZone. Please restart the game to apply the fix.

5. Fixed an issue where destroying wooden doors did not progress the Scenario Challenge task 'Destroy the doors of 2 hostile Meta-Humans.'

6. Fixed an issue where placing a Meta Pass campsite did not complete the Main Story Task 'Place a Campsite.'

7. Fixed an issue where Gravity Crystals obtained through certain methods did not count toward Starfall Collection event progress.

8. Fixed an issue where Deviant quantities were incorrect in Eternal Dreamer zones in Endless Dream.

9. Fixed an issue that caused buggy video and screen transition when navigating from the Lightforge Loot Crate interface to Shop > Lightforge Canvas.

10. Fixed an issue where the tutorial boss's HP was incorrectly set to 1 in Manibus (Novice) and Prismverse's Clash.

11. Fixed an issue where Realm Crate timers did not reset after being opened.

12. Fixed an issue that affected the placement of Mining Platform and Logging Platform output in Once Human: RaidZone.

13. Fixed an issue where the Photography Contest and Building Contest could not redirect the player to Discord.

14. Fixed an issue where some fashion items did not appear in the Shop.

15. Increased the Max Durability of certain structures that were significantly below the typical standard. Structures in Eternaland affected by this adjustment will be automatically restored to full Durability.

NOTE: Durability will be restored when you next enter Eternaland, after which you must log in again to reload the materials.

16. Fixed an issue where the Scenario Challenge task 'Harvest 10 mutated crops through Deviations' could not be completed. Your task progress will be retained after the fix.

17. Fixed a lag issue when returning to Eternaland after the end of a scenario.

18. Fixed an issue where melee attacks could be performed instantly upon jumping. To improve aerial movement in the new scenario, players can now only use melee attacks to descend quickly from high altitude. Otherwise, they cannot use melee attacks in mid-air.

19. Fixed an issue where players who chose simplified tasks when entering Once Human: RaidZone from another scenario did not receive the initial gear and weapons.

20. Fixed an issue where Light Dreamers in Endless Dream could not be defeated.

21. Fixed an issue where the Scenario Challenge task 'Use defense facilities in the Dream Zone to defeat the Nightmareling' could not be progressed.

22. Improved the description of how to obtain Wakeful Sand. Wakeful Sand yield is also increased during an abundance period.

23. Fixed an issue where some formulas were not displayed. They are now displayed normally.

24. Optimized the Birth Point and Respawn Point selection to prevent players from spawning in sealed-off areas.

25. Fixed some issues affecting Lightforge Loot Crate purchase limits.

26. Fixed an issue where mod conversion sometimes failed.

27. Fixed an issue where paid furniture was not bound to the current character.

28. Fixed an issue where bosses could not be damaged in some situations.

Once Human Development Team

 

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