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ONCE HUMAN VERSION 1.5.2 UPDATE ANNOUNCEMENT

05/07/2025 ONCE HUMAN VERSION 1.5.2 UPDATE ANNOUNCEMENT

Dear Metas,

We have scheduled the Version 1.5.2 server maintenance and update for May 7 at 4:00 PM(PT). The maintenance is expected to last about 2 hours, but the actual duration may differ. Please plan your game time accordingly for the best experience.

This update includes a new radio track and standby mode, as well as optimizations and bug fixes. New scenarios and Visional Wheel cycles are also coming soon!

Below are the details of this update:

 

🌟🌟Content/Feature Updates🌟🌟

Nightmare Securement Silos Coming to Some Scenarios

Nightmare-difficulty Securement Silos are now available in The Way of Winter, Prismverse's Clash, and Evolution's Call. They will be unlocked in the A Glimmer of Hope, The Last Stand, and Divided World phases respectively. The reward rules for Nightmare difficulty are the same as those in the Manibus scenario. Additionally, Energy Link acquisition rates in Prismverse's Clash have been adjusted to match the other scenarios.

 

New Radio Track: For Ya

The hit song For Ya has been added to the Radio. You can listen to this track on their vehicle radios or the Hometown FM radio channel, or play it on any Jukebox. May all good things come for ya!

 

Standby Mode for Mobile

Mobile players will automatically enter standby mode after a period of inactivity, helping to reduce battery drain and performance load.

 

🌟🌟New Events🌟🌟

New Limited-Time Wish Machine Prize Pools

After the update on May 7, 2025(PT), the following new Wish Machine prize pools will be available for three weeks:

Ignis Dissolution: Includes the Legendary weapon blueprint: Boom! Boom!.

Herald of Courage: Includes the Legendary blueprint: The Last Valour.

Fire Master: Includes the Legendary gear blueprints: Hardy Gloves, Shelterer Hat, Shelterer Shoes, and Shelterer Mask.

 

🌟🌟New Shop Arrivals🌟🌟

1. Lightforge Loot Crate Reruns: Freezing Mist, Urban Oddities, Cloud Command (available after the maintenance)

Lightforge Loot Crate Reruns! Choose One to Open!

• This rerun event brings new Lightforge Collection progress rewards for both new and returning players to claim! Progress rewards include: loot crate themes, namecards, and a dyed version of the grand prize Fashion.

• Choose one of three Lightforge Loot Crate themes (cannot be changed once drawn)!

• The original draw probability, redemption cost, and guarantee system of each Lightforge Loot Crate remain unchanged. Draw progress from previous runs is retained.

Attention veteran Meta-Humans: If you participated in previous loot crate events but found no records, please log in with the character used for those crates first to trigger inheritance!

Attention, new Meta-Humans: The draw rules for returning loot crates differ from the current Lightforge Loot Crate. Every 30 draws guarantees one grand prize (will not be returned). Please read the event rules carefully!

* Lightforge Loot Crates are now shared across characters under the same account! You can switch characters to participate in purchases.

* Lightforge Loot Crate: Nightbloom Sect will be removed from sale on May 8 at 6:00 AM (server time).

 

"They float through the cold mist, like two feathers drifting in the air."

Lightforge Loot Crate: Freezing Mist returns, bringing the Ethereal Feathers fashion set (Legendary), Cold Breath Cradle skin (Legendary), and Sad Blossom - MPS5 weapon skin (Epic).

Only we remain, walking amidst the ruins.

 

"With great ambition, I fight."

Lightforge Loot Crate: Cloud Command returns, bringing the Bright Cloudlight fashion set (Legendary), Lumina - Sword weapon skin (Legendary), and Autumn Osmanthus territory collectible (Epic).

In this open expanse, I hold both soaring ambition and inner peace.

 

"I control the future, and the world moves to my command."

Lightforge Loot Crate: Urban Oddities returns, bringing the Doomsday Dominator fashion set (Legendary), Abyssal Mirror Cradle skin (Legendary), and LCD TV interactive furniture formula (Epic).

As always, we set the trend.

 

 

New Lightforge Loot Crate Fashion Animations

The Bright Cloudlight and Doomsday Dominator sets now feature animations that activate when firing, while the Ethereal Feathers set has an animation that triggers when rolling.

 

2. Shop Update: New Epic+ Material Skin Pack (available after the maintenance)

"Open the window and you'll see vines climbing along the walkway, with the May sky still holding onto the warmth of spring."

The Springtime Terraced House material skin pack (Epic) makes its debut! Spring is the most beautiful season!

 

3. New Epic Fashion Dyes (available after the maintenance)

"Take the most beautiful colors from all things and blend them into your attire." The popular Radiant Abyss, Sleepy Panda, and Combat Medic fashion sets can now be dyed!

With four dye options per set, there are 12 dye variants in total to collect! Purchase them with Colorful Badges!

 

• You must own the original fashion item to purchase its dyed variant.

• To purchase Colorful Badges, navigate to Shop > Other > Cosmetic Token, or visit Lightforge Loot Crate > Redemption Shop.

For more details, visit the Shop or Closet interface and view the corresponding fashion item.

 

4. Future Shop Arrivals (available from May 15, server time)

"Carve bright orange lines. Stay fully immersed in virtual competition." The Blazing Edge Dimension territory furniture pack (Epic) is coming.

Enjoy competitive gaming? Or an immersive audiovisual escape? A whole new world awaits you in this tiny room!

 

"When a smile appears, the world tilts in your favor."

The Gravitas fashion set (Rare) is coming soon.

Life's a breeze when you wear a smile!

 

"Let the flames consume everything."

The Inferno - KVD, Inferno - DE.50, and Inferno - SOCR weapon skins (Epic), plus their associated bundle, will be available for purchase.

Come on, burn it all!

 

🌟🌟Optimizations🌟🌟

Monetization Experience Optimizations

1. Added a preview button for cosmetic effects in the Shop screen. You can click it to view character-exclusive standing actions/actions/trigger effects.

2. Added a dye preview component in the Shop screen. You can click it to switch between different dyed versions and make quick purchases.

 

Wilderness

1. Players can teleport to unlocked Teleportation Towers from any location.

2. Players can teleport to a Securement Silo or dungeon after clearing it on any difficulty.

Meta-Humans will now unlock the teleportation feature upon clearing any scenario dungeon for the first time. Those who cleared dungeons before the update can unlock teleportation by clearing any dungeon again.

 

Items/Backpack

Improved how items crafted with self-selected materials stack. Items crafted after Version 1.5.1 will stack if their effects match, regardless of the crafting materials used.

 

Combat Optimizations

Added an Auto-Fire Delay setting to the mobile version. When enabled, after you aim at a target, there will be a brief delay before the weapon begins firing automatically.

 

Social

1. Optimized the Nearby channel for communicating with other players. Players in the same Public Crisis Event are now visible to each other on the Nearby Players screen (excludes four-person dungeons such as Securement Silos, Monoliths, and Research Labs).

2. Badges obtained through the Meta's Bounty and Starfire Journey events now support cross-character sharing.

 

Eternaland

1. Adjusted the Controller's Resource Point cost to 0.

2. Added the following rare fish drops: Rainbow Trout (Blue Porcelain), Koi Fish (Cloud), and Sunfish (Black Rose).

 

Settings

1. Added a button to disable quick-use survival items on mobile. This can be configured separately for Blood Moons in the Settings.

2. Added the following PC settings for improving performance:

a) Simplified Visuals for Non-Teammate Players

b) Same Model Display for Other Players

c) Max On-Screen Player Count

d) Max On-Screen NPC Count

3. Added a character switch function to the Settings in the Android version.

 

🌟🌟Bug Fixes🌟🌟

Territory Construction

1. Fixed an issue where the Radio would keep playing after exiting to the login screen.

2. Fixed an issue where the name of a damaged Territory Purification facility would be displayed repeatedly.

 

Combat

1. Fixed an issue where Deviants would become stuck if the building material they were standing on was removed.

2. Fixed an issue where Deviants would rapidly appear and disappear from the field of view.

3. Fixed an issue where the crosshair would still appear even if Crosshair Display was set to Never.

4. Fixed an issue where Blunt DMG dealt no damage.

 

Trade

1. Fixed an issue where unlinked Deviations would show the Linked icon when listed for sale at a Vending Machine.

2. Fixed an issue where blueprint levels would occasionally revert to 1 star.

 

Dungeons

Fixed an issue where the Staroid Restrainer's initial progress was displayed as 0% after starting The Prime War.

 

Other

Fixed a display adaptation issue affecting the scenario selection screen on iPad devices.

 

Once Human Development Team

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