Dear Metas,
Since the official release of Once Human version 1.5.1, we have been gathering community feedback from every Meta-Human and actively addressing your concerns. Here are the latest fixes we have implemented:
1. Frame rate and graphics quality are now freely configurable on all device models. Please note that enabling both high frame rate and high graphics quality may cause your device to overheat, affecting the game's performance. We will continue to optimize the game and appreciate your understanding and support.
2. Fixed a stuttering issue with damage numbers on mobile devices.
3. Fixed an issue where the orientations of the Water Filter: Olive Green, Water Pump: Olive Green, and Brewing Barrel: Olive Green were incorrect.
4. Fixed an issue where vehicles in the Garage would not follow its movement, causing them to float.
5. Fixed an issue where players on mobile devices could not left-click to fire after switching to a melee weapon and mounting a turret.
6. Fixed an issue where the transparency settings for certain controls would reset at the next login.
7. Fixed an issue where vehicle wheel positions were incorrectly altered in wheel configuration plans.
8. Fixed an issue where the sound and visual effects of getting hit by the Orderkeeper's red light did not disappear over time.
9. Fixed an issue where some players who pre-downloaded the mobile version could not trigger the Returnee event.
10. Fixed an issue where some fashion items would clip through characters with large body sizes.
11. Players can now use the unstuck function while riding a vehicle.
12. Fixed an issue where Steam users could not claim premium test rebates, transferred content, and inherited content linked to their NetEase accounts.
13. Fixed an issue where body size changes made with Chrysalis Tokens would unexpectedly revert to previous settings.
14. Improved the Flashlight's auto-toggle function, making it less sensitive.
15. Fixed an issue where some players lost blueprint fragments after dismantling purchased blueprints.
16. Fixed an issue where the auto-fire behavior conflicted with the configured setting.
17. Fixed an issue where hiding the Fire button prevented fishing-related buttons from appearing.
18. Fixed an issue where music did not stop playing after removing the Radio.
19. Improved the texture loading speed on some screens.
20. Fixed an issue where the Camera sometimes got stuck.
21. Fixed an issue where the vehicle handbrake position was not visible for some players on mobile.
22. Optimized the resource distribution mechanics. The rules for obtaining blueprints through Memetics have been adjusted.
Once Human Development Team
Contact Us: oncehuman@global.netease.com
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