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ONCE HUMAN MOBILE GRAPHICS OPTIMIZATION PROGRESS ANNOUNCEMENT

04/27/2025 ONCE HUMAN MOBILE GRAPHICS OPTIMIZATION PROGRESS ANNOUNCEMENT

Dear Metas,

 

Since the official release across all platforms, we've received extensive feedback from Meta-Humans regarding mobile graphics issues. In response to the recent feedback about graphics quality and frame rates, our technical team has completed the first round of optimizations (no server maintenance required—simply restart the client to apply the updates). Here are the specific adjustments:

 

[Released Fixes]

1. High frame rate and high graphics settings are now separately adjustable on select mid-to-high-end devices. Optimization for other devices is still ongoing and will be released once ready.

* Note: Enabling both high frame rate and high graphics at the same time may cause overheating or lag. Please adjust settings based on your device's performance. Further optimizations are on the way.

2. Graphics upgrade: Improved rendering effects for certain graphics presets.

3. Significantly improved terrain precision and texture clarity.

4. Enabled image sharpening on certain devices for clearer edges.

5. Resolution adaptation: Improved rendering resolution for large-screen devices.

 

[Future Optimization Plans]

We are aware of ongoing lag and performance issues. We've created a dedicated task force to address them, and we will share updates as soon as testing is complete.

 

If you encounter any issues, please contact us through in-game Customer Support. Our team will investigate each case carefully. Thank you for your patience and support. We wish you a smooth journey across Nalcott!

 

Once Human Development Team

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