Dear Metas,
Since the official release of Once Human version 1.4.4, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented:
1. Fixed an issue where players could not complete the Scenario Challenge that requires them to put ornamental fish in Fish Tanks in their territories.
2. Fixed an issue where players in some regions needed to log in to Eternaland before they could enter a non-shutdown server. Players can now log in to non-shutdown servers directly.
3. Added a dynamic difficulty system to Lunarspawn based on player feedback. Lunarspawn combat performance in solo and multiplayer encounters has been optimized to better match player capabilities.
4. Fixed an issue where formulas with insufficient materials were displayed incorrectly in the Crafting interface.
5. Optimized Chaosweaver battles to reduce lag.
6. Following the deprecation of Controllers in Version 1.4.4, we discovered unexpected issues with the spawn mechanics of the item hunt game mode in Securement Silos. After analyzing backend data and player feedback, we have rebalanced the mode by adjusting its spawn rules and rewards. Now, one Deviation is guaranteed to appear in the final zone.
We hope this will make the exploration in Securement Silos more rewarding. If you have any questions, feel free to let us know via the Co-Dev Feedback Platform.
Once Human Development Team
Contact Us: oncehuman@global.netease.com
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