Dear Metas,
Since the official release of Once Human version 1.3.1 we have been gathering community feedback and actively addressing your concerns with adjustments and fixes.
Ranching Gameplay Issues
1. Disappearing Animals
Animals may disappear when they're attacked by enemies or other units, or when they wander too far from your character. This is due to our current game design. We're optimizing related mechanics and will release a solution in a future update.
2. Animals Not Eating or Drinking
When players go offline, animals might appear to stop eating or drinking due to a glitch that causes them to get stuck. While it seems they're not consuming food or water, the resources are actually being deducted. This is due to our current game design. We've introduced a temporary fix and are working on a permanent solution to be released in a future update.
Here are the issues we have fixed:
1. Fixed an issue that prevented some blueprints from being placed in Construction Mode.
2. Fixed an issue that caused the Sunny-Side Up collection to push away the RV when placed.
3. Fixed a permission error for some players on their own Eternaland.
4. Fixed the occasional disappearance of Teleportation Tower and camp icons on the world map.
5. Fixed an issue where Public Crisis Events in the first phase of the Prismverse's Clash scenario wouldn't refresh.
6. Optimized the visual effects of the "Street Art" weapon skin.
7. Fixed missing traits on deployed Nutcrackers.
8. Fixed an issue that prevented players from completing certain side story tasks under specific conditions.
9. Fixed occasional errors when inviting friends during the Wish Land Party event.
10. Fixed an issue in The Way of Winter scenario where the disappearance of the flying monsters in Securement Silo - PSI caused progression to be blocked.
11. Adjusted the number of Teleportation Towers for Public Crisis Events from one to several to reduce lag caused by players gathering at a single Teleportation Tower.
12. Fixed an issue where players standing under elevators could be crushed by the car.
13. Fixed an issue that prevented task completion in the H37 Unstable S-Vessel event.
14. Fixed an issue where the male Doomsday Dominator top would disappear when viewed from a distance by other players.
15. Fixed an issue where the female Sailor's Spirit skirt would disappear when viewed from a distance by other players.
16. Fixed an issue in Wish Land – West and Dangling Vessel Cove where players would enter a swimming state in certain areas.
17. Fixed an issue where players would teleport to an incorrect location after leaving a dungeon, resulting in death due to area restrictions.
18. Fixed an issue where the "Intense Explosion" buff provided by Popcorn would be removed upon entering or leaving a dungeon.
19. Fixed an issue where switching between actions during shop preview caused all actions to stop and required re-entering the shop.
20. Fixed an issue where the Thermal Tower sharing permissions became invalid after the November 7 update. If you applied for permissions on November 7, please contact the tower owner to cancel and reapply. For further questions, please use the feedback platform.
21. Fixed an issue in the Secret Servitor dungeon where the light orb failed to ignite the rune when hitting the brazier for the first time.
22. Fixed an issue where defeating the Chaosweaver sometimes didn't yield loot.
23. Adjusted the following Memetic Specializations in The Way of Winter:
- Stone Structures: Intense Defense: Removed the effect that increases the Structure Limit by 100.
- Building Master: Changed the effect from "Material structures +200, furniture +100" to "Material structures +150, furniture +50."
Developer's Note: The Way of Winter servers in some regions have been facing excessive load due to the increased number of players and buildings on the map. To ensure smooth performance for players in these regions, we are temporarily adjusting the "Stone Structures: Intense Defense" and "Building Master" specializations. We're actively working on server optimizations and will restore and improve relevant specializations once the optimizations are complete. Please stay tuned for future announcements.
As compensation for this adjustment, all players will receive: Starchrom ×500, Mitsuko's Mark ×100, and Stardust Source ×200. The compensation has been sent via mail. Please check your inbox.
Once Human Development Team
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